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The original Chinese script was retranslated and edited for clarity, as the
original English translation was of subpar quality. The character and location
names are now romanized using the pinyin system, instead of the previously used
WadeGiles system.
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Support for three languages - English, Chinese and Japanese - is available.
The Japanese translation makes use of content from the NEC PC-9801 adaptation
of the game, as well as newly translated text.
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The stand-alone configuration program was replaced by an interactive options
menu built directly into the game. This new menu allows players to quickly
and easily configure the game's music, sounds, difficulty, language and
control settings.
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All sound effects and fighter voices were properly trimmed for quality,
eliminating the clicking noises present in the original release.
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The joystick detection and setup routine was removed, and replaced with a
more efficient routine adapted into the game from the code of Crazy Dodgeball.
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Corrected a design flaw in battle mode: when choosing to continue playing
after losing a match to an opponent, the player will now face that same
opponent instead of a random one.
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Instead of displaying at the opening of the game, the credits now display
as part of the story mode and battle mode ending sequences.
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Fixed the location of the left player's fighter portrait during battle.
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New graphics were created for both the English and Japanese language modes.
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Fixed several animation oversights for Huang Zhong.
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Fixed a minor animation oversight on Xu Chu's stage.
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Fixed a minor animation oversight during the story mode ending sequence.
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The energy stored in a fighter's super meter no longer decreases
when he is hit by an opponent.
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All game data is now stored in one large file, rather than many separate,
smaller files.
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Fighter names are always directly centered under their portraits on the
fighter selection screen.
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The functionality of the ESC and F1 keys (to escape from battle or to pause
the game, respectively) was improved, to remove the lag present in the
original release.
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The soldier character may now be selected by the player in battle mode by
entering the secret code cutlet on the fighter selection screen.
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